Saturday, October 1, 2016

Working again on SlaveMaker

Working Again!

Hi all, I cannot excuse or explain well my long absence in developing SlaveMaker. You may of gotten from some recent posts I have not had a good time of late in my personal life. This continues in some ways. For instance my local telephone line is acting up 'water on the lines' and no clear idea when it will be repaired aside from having better weather!

Health is poor but fairly stable. 

Please forgive, but I have disabled all comments for the blog for now. I am rather embarrassed at my lack of attention here and it is just a source of well shame. Until I can actually deliver something more please address any requests for help to the Futanari Palace forum, or I can be contacted if needed via the TF Games Site or the Hypnopics Collective

Again, sorry for anyone who has posted requests for help or expressions of sympathy or concern and I did not reply.



Tentacle Hybrid
 On to Slave Maker, my focus for work is on completing incomplete parts and now I am working on the Tentacle Hybrid SlaveMaker background.

For this I am working on the idea that your first born child (if pregnancy is enabled, if not she will still be a child but from in the past) will grow very quickly. She will then become a manager/right hand person in managing your offspring and/or relations to the tentacle creatures.

The image is one choice (from a hentai game by Vanadis, the company the minor slave Marey comes from) Other scylla also were considered but this one has a good image set available. She will be a minor slave, not sure about sex content considering age, but she is not human after all, and Gardevoir has as similar qualifier. Still.....

After this it will be a matter of choosing basically creating my army of tentacle minions and aiming for a end-game conquest type scenario or instead going for a 'life goes on' sort of settlement. The slave Reisz will have to significantly factor here, but undecided so far

A Spell For All
About the only development work I have been doing recently is on the game 'A Spell For All' at the Hypnopics Collective, it has been useful for me to expand my skills in javascript/css/html (I am a professional software developer) and it has been somewhat fun, if frustrating with how browsers just work differently!

This is a mind control game using real porn images. Forum link
http://www.hypnopics-collective.net/smf_forum/index.php?topic=21244.0

Direct download Links
Normal Edition
https://mega.nz/#!5x4gHbYQ!r9YfHkx79OYOiOQE5OnMDrtVPvx0koCSkKMvhLkLUOM
https://drive.google.com/file/d/0B8xnaUMwETw8M0w5TGFoVHhjTTQ/view?usp=sharing
140Mb
Explicit Edition
https://mega.nz/#!J5xg3AJA!oKFpwOglPYZmkImfFVm_VR4LdNNFCLtkMIeijzL1_M0
https://drive.google.com/file/d/0B8xnaUMwETw8UlFDYUlmRlJvY28/view?usp=sharing
190Mb



 
Other Things
I have been playing some other games I can recommend

No Haven, a very nice slave capture and training game, but be aware it is hard and you are very much at the mercy of the gods of random numbers. This was made by the developer of some classic mind control games 'Rough Landing' both 1 and 2.

A Zombies Life from Nergals Nest. A mostly incest based game (non-family options will be available in future) set after the zombie apocalypse heavily influenced by the game Urban X Life. Quite enjoyable but only at version 0.3 for Patreons but has quite a bit of content

Home Invasion by Outbreak Games (same developer as Overwhored) - still early but has a lot of promise and a very good artist working on it. Note incest and mind control based.

I sort of liked Library Story but I am undecided (no incest here it is corruption based) it is just the game play is not quite enjoyable enough for me

Saturday, August 13, 2016

Status

Sorry, I cannot really say things have much changed for me of late.

I have had a poor run on things on my personal life recently, poor health, some depression, and my home computer is getting unstable and my finances do not currently extend to replacing it (but it works mostly)

I have been mostly inactive for instance on the Futanari Palace forum of late, but I am resuming activity now.

I cannot really give any estimate of an update for Slave Maker, but I will be doing one!

Sunday, July 24, 2016

Status

Still around, though little progress recently on SlaveMaker.

I have not been very active for it or on the forums recently, but resuming work more now.

My apologies to those waiting on an update, my personal life has been difficult of late, but doing my best to get back into things. I will post again once I have more to report.

Tuesday, June 14, 2016

Still here

Sorry all for a lack of posts, still around, just been unwell for the last few weeks, still with a heavy cold.

Still working on the game and some others, but no current estimate for an update, I'll post in a week or two with more information

Other games
In passing, a couple of other slave trainer type games I have tried

Free Cities
http://freecitiesblog.blogspot.com.au
quite a detailled game in a near future setting. Fairly complete too

Strive For Power
http://strivefopower.blogspot.com.au/
A fantasy setting, with limited story content. Allow for the fact the developer is a non-english speaker so there are spelling/gammar problems, but nothing too distracting.

Saturday, May 14, 2016

I am not a fan of Windows 10

I was just doing some work on the game again, just hunting for bugs and small tweaks and Windows crashed on me a few times.

Since I upgraded to Windows 10 I keep seeing Explorer crashing a lot, and a lot of things just run poorly in comparison to my previous Windows 7 installation.

Admittedly my computer is quite old, still a 32 bit system with only 2Gb usable memory. I have a laptop of similar nature, running Vista (I am going to have to upgrade that soon as it is nearing it's end of life) When I can afford it I will have to get a new desktop system, when I can afford it.

But still Windows 10 seems more optimised to be used on a handheld/tablet or with a touch screen and is a pain at times to use. Still, enough complaining, it is the current Windows, and I am a computer professional so I use it to gain knowledge and experience, but I do not like it!

As an aside, still got a damned cold, but the temperatures have passed and just feeling run down and coughing a bit. Apparently the strain going around in my local area is a particularly long lasting one, not as sever as many, just hangs around a lot. But I am a diabetic and these things hit me a bit harder.

Thursday, May 5, 2016

Sorry for lack of updates

Hi,
sorry for not posting much recently, I have been ill with a cold for a couple of weeks and otherwise a little sidetracked.

I have only been working a limited amount on SlaveMaker recently, it has been difficult to find time, between health and some other things. I was working a little on another game and sometimes when you are in the middle of something it is difficult to break away from it.

I cannot give an estimate at this time for the next release of SlaveMaker, I hope in the next month or so, but I have said that the last couple of posts, but assuming I get over this cold soon (it is a stubborn one) I hope to keep this estimate.

Wednesday, March 9, 2016

Still Here!

Sorry I have not posted recently, some distractions with health, and some other games has kepy my work on the game limited recently.

My plan for a release end the end of February clearly fell through but I am hopefule for a release at the end of this month. I took a survey from people at the Futanari Palace as to what I should be concentrating on and my decision is

- bug fixes

- adding alternate ways to obtain slaves, like the change in 3.5 release for Elena and Mileena for instance

- concentrate on features partially implemented and well implement them. So referred events for various Slave Maker backgrounds or disadvantages and so on.


Otherwise

- played and loved the final version of Overwhored!! Nice to see cypress_z is working on a new game as well!
- some work with a person on a generic figure drawing process for javascript, derived from some code in another game I develop though the base code was by another person still
- some work on the game "A Spell for All"